This will probably just be a quick overview of the deck; nothing special only something to show others what I'm all about.
The Breakdown
Lands24 Swamps
2 Barren Moor
Spells
1 Barter in Blood
2 Breeding Pit
1 Consume Spirit
1 Corrupt
1 Cruel Edict
1 Dark Banishing
2 Dark Ritual
1 Demonic Tutor
1 Demon's Horn
1 Duress
1 Oni Possession
1 Promise of Power
2 Unholy Strength
creatures
1 Abyssal Gatekeeper
1 Abyssal Specter
1 Cackling Imp
1 Daggerclaw Imp
2 Demon's Jester
2 Dusk Imp
1 Fallen Angel
1 Foul Imp
1 Kuro, Pitlord
1 Lord of the Pit
2 Overeager Apprentice
1 Reiver Demon
1 Soot Imp
1 Souldrinker
1 Stinkweed Imp
Early game
Middle
If things go bad and you don't have enough or just don't have the cards then run mill and defensive tactics. Cackling Imp and Soot Imp are your best bets as they, while being a little pricy, can deal damage directly.
Abyssal Specter would also be an okay choice as it forces your opponent to discard.
Notes
You will most likely lose some life playing this deck (they are daemons). But as they say nothing can be achieved without sacrifice, so don't be afraid to pay a few. Only so long as it means victory